| E1 |
- |
|
Red VI |
50 |
Human, Female |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1972 |
292 |
220 |
108 |
121 |
291 |
106 |
180 |
136 |
151 (25%) |
32 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +24 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (Bloodreaver) |
1/1 |
Attack |
Bloodreaver Basic ATK |
| Violent Slash |
20/20 |
Skill |
Wind Slash ATK on units in the target area & Power is increased the lower own HP is [Area: Special (Cone Laser), Height Range: 2] |
| Ready to Slay |
20/20 |
Skill |
Greatly raises Slash ATK Power for 1 turn. |
| Crimson Harvest |
20/20 |
Skill |
Wind Slash ATK to units in area around self that increases in Power according to the number of targets [Area: Diamond (5), Height Range: 2] |
| Relentless Reaper |
20/20 |
Skill |
After moving, Wind Slash ATK (Strong vs Humans) to units in area around self & lowers their PDEF & greatly lowers own AGI and will survive fatal Dmg for one turn [Range: 4, Area: Diamond (5), Height Range: 2] |
| Rising Bloodlust |
20/20 |
Skill |
Consumes own HP to gain Jewel Regen & lowers Jewels Spent for 3 turns |
| Predatory Leap |
20/20 |
Skill |
Moves to target square and greatly raises PDEF and MDEF of self for 1 turn. [Range: 4, Height Range: 2] |
| Scarlet Whirlwind |
20/20 |
Skill |
Wind Slash ATK on units in target area around self & raises Power if target's PDEF or PATK has been lowered & absorb part of Dmg dealt as HP [Area: Diamond (5)] |
|
| E2 |
- |
|
Hooded Dark Cavalier |
50 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1039 |
170 |
96 |
88 |
56 |
129 |
70 |
119 |
76 |
94 (25%) |
32 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +28 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (BAA) |
1/1 |
Attack |
|
| Reaper's Echo |
20/20 |
Skill |
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3] |
| Dark Bringer |
20/20 |
Skill |
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Evil Slash |
20/20 |
Skill |
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2] |
| Soul Sacrifice |
20/20 |
Skill |
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2] |
| Juggernaut |
20/20 |
Skill |
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1] |
| Avenger |
10/20 |
Reaction |
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1] |
|
| E3 |
- |
|
Hooded Dark Cavalier |
50 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1039 |
170 |
96 |
88 |
56 |
129 |
70 |
119 |
76 |
94 (25%) |
32 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +28 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (BAA) |
1/1 |
Attack |
|
| Reaper's Echo |
20/20 |
Skill |
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3] |
| Dark Bringer |
20/20 |
Skill |
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Evil Slash |
20/20 |
Skill |
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2] |
| Soul Sacrifice |
20/20 |
Skill |
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2] |
| Juggernaut |
20/20 |
Skill |
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1] |
| Avenger |
10/20 |
Reaction |
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1] |
|
| E4 |
- |
|
Hooded Dark Cavalier |
50 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1039 |
170 |
96 |
88 |
56 |
129 |
70 |
119 |
76 |
94 (25%) |
32 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +28 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (BAA) |
1/1 |
Attack |
|
| Reaper's Echo |
20/20 |
Skill |
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3] |
| Dark Bringer |
20/20 |
Skill |
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Evil Slash |
20/20 |
Skill |
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2] |
| Soul Sacrifice |
20/20 |
Skill |
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2] |
| Juggernaut |
20/20 |
Skill |
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1] |
| Avenger |
10/20 |
Reaction |
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1] |
|
| E5 |
- |
|
Hooded Dark Cavalier |
50 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1039 |
170 |
96 |
88 |
56 |
129 |
70 |
119 |
76 |
94 (25%) |
32 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +28 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (BAA) |
1/1 |
Attack |
|
| Reaper's Echo |
20/20 |
Skill |
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3] |
| Dark Bringer |
20/20 |
Skill |
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Evil Slash |
20/20 |
Skill |
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2] |
| Soul Sacrifice |
20/20 |
Skill |
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2] |
| Juggernaut |
20/20 |
Skill |
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1] |
| Avenger |
10/20 |
Reaction |
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1] |
|
| E6 |
- |
|
Hooded Dark Cavalier |
50 |
Human, Male |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1039 |
170 |
96 |
88 |
56 |
129 |
70 |
119 |
76 |
94 (25%) |
32 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +28 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (BAA) |
1/1 |
Attack |
|
| Reaper's Echo |
20/20 |
Skill |
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3] |
| Dark Bringer |
20/20 |
Skill |
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
| Evil Slash |
20/20 |
Skill |
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2] |
| Soul Sacrifice |
20/20 |
Skill |
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2] |
| Juggernaut |
20/20 |
Skill |
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1] |
| Avenger |
10/20 |
Reaction |
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1] |
|
| E7 |
- |
|
Hooded Ranger |
50 |
Human, Male |
3 |
3 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2123 |
295 |
187 |
91 |
62 |
258 |
91 |
168 |
223 |
94 (25%) |
32 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +32 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (RAN) |
1/1 |
Attack |
|
| Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
| Serpentine Scowl |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited] |
| Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
| Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
| Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
| Shackle Rain |
20/20 |
Skill |
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
| Hide Trap |
10/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
| E8 |
- |
|
Hooded Ranger |
50 |
Human, Male |
3 |
3 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2123 |
295 |
187 |
91 |
62 |
258 |
91 |
168 |
223 |
94 (25%) |
32 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +32 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (RAN) |
1/1 |
Attack |
|
| Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
| Serpentine Scowl |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited] |
| Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
| Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
| Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
| Shackle Rain |
20/20 |
Skill |
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
| Hide Trap |
10/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
| E9 |
- |
|
Hooded Ranger |
50 |
Human, Male |
3 |
3 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2123 |
295 |
187 |
91 |
62 |
258 |
91 |
168 |
223 |
94 (25%) |
32 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +32 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (RAN) |
1/1 |
Attack |
|
| Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
| Serpentine Scowl |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited] |
| Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
| Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
| Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
| Shackle Rain |
20/20 |
Skill |
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
| Hide Trap |
10/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
| E10 |
- |
|
Hooded Ranger |
50 |
Human, Male |
3 |
3 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 2123 |
295 |
187 |
91 |
62 |
258 |
91 |
168 |
223 |
94 (25%) |
32 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +32 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (RAN) |
1/1 |
Attack |
|
| Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
| Serpentine Scowl |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited] |
| Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
| Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
| Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
| Shackle Rain |
20/20 |
Skill |
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
| Hide Trap |
10/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|