| A1 |
- |
|
Evelika |
30 |
Human, Female |
4 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 630 |
250 |
90 |
127 |
51 |
123 |
88 |
82 |
94 |
97 (30%) |
7 |
Other Stats
| Jewels Obtained |
Strike Res |
Magic Res |
|
|
|
| +8 |
+17 |
-15 |
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Normal Attack (Evelika) |
1/1 |
Attack |
|
| Hydro-Mechanics Giga |
6/20 |
Skill |
Water Slash ATK on units within area [Range: 4, Area: Line (4), Height Range: 2] |
| Mechanical Wave Cracker |
6/20 |
Skill |
After moving, Water Back Slash ATK on enemy unit that ignores DEF & lowers AGI for three turns [Range: 4, Height Range: 3] |
| Flowing Mechanical Blade Traversal |
6/20 |
Skill |
After moving, Water Slash ATK on units within area & chance of inflicting Silence [Move Area: Diamond (7), Area: Diamond (5), Height Range: 3] |
| Mechanical Multi-Slash Suspend |
6/20 |
Skill |
3-hit Water Slash ATK on enemy unit & inflicts Bind [Range: 1, Height Range: 3] |
| Mechanical Register |
6/20 |
Skill |
After moving, raises own AGI/all DEF for three turns [Move Area: Diamond (7), Height Range: Unlimited] |
| Mechanical Transaction |
6/20 |
Skill |
Bestows Quicken on self & doubles own PATK for five turns & lowers all DEF |
| Responsive Signal |
6/20 |
Reaction |
Performs counter when receiving Dmg that grows more powerful the lower own remaining HP is & lowers AGI for three turns & also activated by Skill ATKs [Range: Square (3), Height Range: 2] |
|
| A2 |
- |
|
Hazel |
30 |
Human, Female |
3 |
2 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 642 |
180 |
76 |
71 |
64 |
155 |
80 |
94 |
91 |
93 (25%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +8 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (LNC) |
1/1 |
Attack |
|
| MOVE Boost+2 |
6/20 |
Skill |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
| JUMP Boost+2 |
6/20 |
Skill |
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
| Flash Grenade |
6/20 |
Skill |
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
| Injective Area Shield |
6/20 |
Skill |
Creates a barrier that halves Phys Dmg inflicted on ally units within area up to a certain amount [Range: 3, Area: Cross (3), Height Range: 2] |
| Flare Burst Shell |
6/20 |
Skill |
Fire Missile ATK on units within area & lowers Slash ATK Power/Strike ATK Power for three turns (Stackable up to 2x) [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
| Burning Buster Bomb |
6/20 |
Skill |
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) & inflicts Stun for two turns [Range: 4, Height Range: Unlimited] |
| Heavy Flare |
6/20 |
Skill |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |
| Revamped Schematics |
6/20 |
Skill |
Doubles own DEX & raises Range by 1 for three turns |
| Lock On |
6/20 |
Skill |
Raises own Hit Rate for two turns |
| Craft Bomb |
6/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
| Crimson Arms |
6/20 |
Reaction |
Raises own Missile ATK Power/All Elemental Res until three attacks are performed by self after receiving Dmg (Stackable up to 3x) & also activated by Skill ATKs |
|
| A3 |
- |
|
Tamamo |
30 |
Human, Female |
4 |
3 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 521 |
71 |
56 |
123 |
57 |
103 |
72 |
81 |
108 |
97 (50%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +8 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (MIK) |
1/1 |
Attack |
|
| Harvest Celebration Dance |
6/20 |
Skill |
Jewel Dmg to all enemy units [Area: Whole Map, Height Range: Unlimited] |
| Downpour Kuzunoha |
6/20 |
Skill |
3-hit Missile ATK & chance of inflicting Bind/Charm/Slow & Power is based on user and target's LUCK on units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited] |
| Divinity of Nine Tails |
6/20 |
Skill |
Wind Missile ATK & 100% Hit & Jewel Dmg & (Strong vs Undead) on units within target area [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
| Gracious Expedition |
6/20 |
Skill |
Increases own Range by 1 for three turns & raises all ATK |
| Gracious Prayer |
6/20 |
Skill |
Greatly boosts all Stats, especially PATK/DEX/LUCK for three turns & raises PATK/AGI of ally units within area around self [Area: Diamond (5), Height Range: 2] |
| Fresh Wind - Essential Delivery |
6/20 |
Skill |
Wind MATK to units within target area & absorbs Jewels & Power is based on user and target's LUCK [Range: 5, Height Range: 4] |
| Evil-Crushing Dance |
6/20 |
Skill |
Lowers MDEF of all enemy units (Stackable) for three turns [Area: Whole Map, Height Range: Unlimited] |
| Fate-Crushing Dance |
6/20 |
Skill |
Lowers PDEF/LUCK of all enemy units (Stackable) for three turns [Area: Whole Map, Height Range: Unlimited] |
| Captivating Dance |
6/20 |
Skill |
Chance of inflicting Charm on all enemy units [Area: Whole Map, Height Range: Unlimited] |
| Sacrificial Protection |
6/20 |
Reaction |
After receiving Dmg, chance of recovering a portion of HP |
|
| A4 |
- |
|
Caris |
30 |
Human, Female |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 469 |
121 |
64 |
63 |
55 |
130 |
67 |
92 |
89 |
81 (25%) |
7 |
Other Stats
| Range |
Jewels Obtained |
|
|
|
|
| +1 |
+8 |
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUN) |
1/1 |
Attack |
|
| Leg Shot |
6/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
| Headshot |
6/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
| Piercing Shot |
6/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
| Pinhole Shot |
6/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
| Charged Shot |
6/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
| Take Aim |
6/20 |
Skill |
Raises own Hit Rate for two turns |
| Bullet Shot |
6/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
| Counter Shot |
6/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|